Blender
Blender is a free and open-source 3D computer graphics software toolset used for
creating animated films, visual effects, Motion graphics and computer games.
Blender’s features include 3D Modeling, UV Unwrapping, Texturing, Rigging and
Skinning, Fluid and Smoke Simulation, Particle Simulation, Soft Body Simulation,
Sculpting, Animation, Match Moving, Rendering and Compositing.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. A small river named Duden flows by their place and supplies it with the necessary regelialia.
Course Content
3D Modelling
This helps to design 3D objects/characters using various modelling tools.
Lighting & Rendering
Lighting is basically used in animation projects to manage the light source of a particular object/character from different angles. Post completion of the lighting process, the artist generates output using the rendering process.
Character Setup & Skinning
This process is used to create a skeleton setup of 3D characters, and skin the character, that respond to the skeleton.
Character Animation
It is a specialized area in the overall animation process, which helps to transform human imagination into animated content.
Fluid, Hair & Cloth FX
These components are used for managing dynamics processes such as fire, character hair, and character clothes.
Compositing
It represents the whole composite body as a linking media objects, directed cyclic graph, colour correction, and visual effects of a procedural map, which is automatically laying out from the source file to destination file.