Maya Advance
Maya Advance, is short term program of 3D Advance Program, wherein we train you form basics to advanced Techniques of 3d Animation industry.
Under the curriculum of Maya Advance, we will provide training and live project sessions on Autodesk Maya, Maya Arnold, Adobe Photoshop, Adobe After Effects, Premiere and more.
In this program, we will provide world-class training on different types of software packages comprises of a variety of powerful functionalities such as Modelling, Simulation, Texturing, Lighting, Rendering, Rigging, Animation, Sculpting, Matt-painting, Video-editing, Tracking, Chroma removal, Roto and other Animation tools. This course will help to enhance and polish your Animation skills-sets as per the industry requirements.
Course Content
3D Modelling
This helps to design 3D objects/characters using various modelling tools (such as 3DS Max and Maya).
Digital Sculpting
3D Sculpting is a software package that offers several tools such as pull, smooth, grab, and pinch. Also, it is used to manipulate 3D objects, as it is developed using a real-time substance such as clay.
Lighting & Rendering
Lighting is basically used in animation projects to manage the light source of a particular object/character from different angles. Post completion of the lighting process, the artist generates output using the rendering process.
Character Setup & Skinning
This process is used to create a skeleton setup of 3D characters, and skin the character, that respond to the skeleton.
Character Animation
It is a specialized area in the overall animation process, which helps to transform human imagination into animated content.
Fluid, Hair & Cloth FX
These components are used for managing dynamics processes such as fire, character hair, and character clothes.